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Lawbringer

Lawbringer

The Judge, Jury, and Executioner

Iron Legion - Knights

The Lawbringer is a heavily armored knight wielding a versatile poleaxe. Known for devastating parry punishes and crowd control abilities, Lawbringer excels at punishing aggressive opponents and controlling space in team fights. His imposing presence and powerful throws make him a defensive powerhouse.

Character Stats

Difficulty
Medium
Health
150
Parry Punish
S-Tier
Role
Heavy

Key Abilities

Impaling Riposte

Parry Punish

After parrying, can impale opponents and carry them for environmental kills or wallsplats. One of the best parry punishes in the game, especially near ledges.

Long Arm

Crowd Control

Unblockable flip that knocks down opponents. Excellent in team fights and ganks. Can be used to interrupt and control multiple enemies.

Shove

Bash

Can shove after blocking attacks or from neutral. Creates space and interrupts enemy offense. Guarantees light attack on hit.

Gameplay Guide

Playstyle Overview

Lawbringer is a defensive specialist who excels at punishing mistakes. Focus on parries for massive damage, use shove to interrupt offense, and control space with your long reach. In team fights, use Long Arm and impaling charges to disrupt and disable enemies.

Key Combos

Parry → Impaling Riposte → Wallsplat → Top Heavy

Maximum parry punish damage.

Shove → Light → Heavy Finisher (Unblockable)

Basic pressure chain.

GB → Side Heavy → Shove → Light

Guardbreak punish combo.

Tips & Strategies

  • Focus on parries - your punishes are devastating
  • Use impaling riposte near ledges for environmental kills
  • Shove interrupts enemy chains effectively
  • Long Arm is great in team fights and ganks
  • Use your reach advantage to control space
  • Feint unblockable finishers to bait parries
  • In dominion, your crowd control is invaluable

Strengths & Weaknesses

Strengths:

  • Best parry punishes in game
  • Excellent crowd control
  • High health pool
  • Strong in team fights

Weaknesses:

  • Limited offense from neutral
  • Slower attacks
  • Relies on opponent mistakes
  • Shove can be dodged