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Hitokiri

Hitokiri

The Executioner

Dawn Empire - Samurai

The Hitokiri is a fearsome executioner who wields a massive masakari (war axe). Known for powerful charged heavy attacks with hyper armor and the ability to execute opponents with brutal efficiency. Hitokiri's mix-ups between charged heavies and sweeps make them a terrifying presence on the battlefield.

Character Stats

Difficulty
Medium
Health
140
Damage
Very High
Role
Heavy

Key Abilities

Charged Heavy

Signature Move

All heavy attacks can be charged for increased damage and hyper armor. Fully charged heavies are unblockable and deal massive damage, forcing opponents to make difficult reads.

Sweep

Mix-up

Can soft-feint charged heavies into a sweep attack that knocks down opponents. Creates powerful mix-ups between letting the heavy fly or sweeping dodging opponents.

Senbonzakura

Special Feat

Hitokiri's unique fourth feat that instantly executes all enemies in range when activated. One of the most powerful feats in the game for team fights.

Gameplay Guide

Playstyle Overview

Hitokiri excels at forcing opponents into difficult mix-ups with charged heavies and sweeps. Use hyper armor to trade with opponents, then continue pressure with more charged attacks. Mix between fully charged unblockable heavies and sweep feints to keep enemies guessing. In team fights, your wide attacks and executions can quickly turn the tide.

Key Combos

Light → Charged Heavy (Unblockable)

Basic pressure combo forcing reaction.

Charged Heavy → Soft Feint to Sweep

Catches early dodges for knockdown.

Kick → Light → Charged Heavy

Opener into unblockable pressure.

Tips & Strategies

  • Vary charge timings to make heavies unpredictable
  • Use hyper armor to trade with aggressive opponents
  • Mix between sweep and letting heavy fly to catch different reactions
  • Kick is a good opener but can be dodged on reaction
  • Execute enemies whenever possible to heal and deny revives
  • In team fights, charged heavies can hit multiple enemies
  • Save Senbonzakura feat for critical team fight moments

Strengths & Weaknesses

Strengths:

  • Powerful charged heavy mix-ups
  • Hyper armor on charged attacks
  • High damage output
  • Excellent execution potential

Weaknesses:

  • Slow attacks can be interrupted
  • Kick opener is reactable
  • Stamina intensive playstyle
  • Vulnerable to bash-based offense